On Battlefield V I worked as a 3D- and Level Artist on the Cinematics team, closely together with the other two 3D- and Level Artists on the team, and with the Animators, Lighting Artists and the Level Artists and Level Designers working on the War Stories.
My main responsibilities was setting up levels, painting and sculpting terrain, prop dressing and creating 3D assets as well as writing briefs and giving feedback on 3D assets created by outsourcing.
For the Nordlys cinematics I mostly worked on prop dressing the cabin and the end scene out on the ice, as well as the in-game cutscene in the bunker.
Special thanks to:
Daniel Henefalk – Level Artist
André Boström – 3D Artist
Fabien Christin – Lighting Director and Cinematic Art Lead