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Here is my Environment inspired by Simon Stålenhag with its finalized lighting. I wanted to do my own take on his style, especially looking at the autumn concepts. For those of you who've been wondering: The trees were made entirely by hand (no SpeedTree or such).
And a big thanks to Tilmann Milde, and his Unreal 4 Lighting Academy, who gave me some awesome feedback, check it out here: https://forums.unrealengine.com/showthread.php?134195-Unreal-4-Lighting-Academy-or-something-like-that-

Trees made with Maya, ZBrush, Photoshop and Substance Painter.

Trees made with Maya, ZBrush, Photoshop and Substance Painter.

Materials made in Substance Designer.

Materials made in Substance Designer.