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It Takes Two - Cinematics & Props

This is a collection of some those things that aren't enough to be a whole post on their own.
On "It Takes Two" I worked as an Environment Artist, being responsible for a number of levels. This included planning, blocking out and finalizing 3D assets, set dressing, lighting and optimization.
I worked closely together with level designers on the guidance and readability of these levels, as well as working with other disciplines and artists to make sure the level had everything it needed. I've also supported other artist in creating 3D assets, polishing set dressing and set dressing for cutscene in their levels.
A huge thanks to the awesome team at Hazelight who all brought this game together and made it into an incredible experience!

Created tools for the Toolbox cutscene.

Created tools for the Toolbox cutscene.

Set dressed some of the scenes in the credits.

Set dressed some of the scenes in the credits.

Set dressed some of the scenes in the credits.

Set dressed some of the scenes in the credits.

Created the window and roof for the outside of The Shed/intro to The Tree.

Created the window and roof for the outside of The Shed/intro to The Tree.

Created nature assets for the Cuckoo Clock, like the trees, shrubs, rocks and grass patches, some of them based on existing block-outs.

Created nature assets for the Cuckoo Clock, like the trees, shrubs, rocks and grass patches, some of them based on existing block-outs.

Created nature assets for the Cuckoo Clock, like the trees, shrubs, rocks and grass patches, some of them based on existing block-outs.

Created nature assets for the Cuckoo Clock, like the trees, shrubs, rocks and grass patches, some of them based on existing block-outs.

Created nature assets for the Cuckoo Clock, like the trees, shrubs, rocks and grass patches, some of them based on existing block-outs.

Created nature assets for the Cuckoo Clock, like the trees, shrubs, rocks and grass patches, some of them based on existing block-outs.

Assisted in creating assets for Rose's Room, like the baskets, dreamcatcher, flower pot and lamp, among others.

Assisted in creating assets for Rose's Room, like the baskets, dreamcatcher, flower pot and lamp, among others.

Assisted in creating assets for Rose's Room, like the bouncy castle palm trees, among others.

Assisted in creating assets for Rose's Room, like the bouncy castle palm trees, among others.